And you need the following codes and files for her ingame appearance:
- a creation screen code for generating a new, female char - a headmorph - a Default femShep appearance file (Yes, that's correct! You need the Default femShep face as well.) - a texture set (for Texmod)
---- The files needed:
Here is the headmorph (done by JRsV): [link] (the morph is available in three hair colors: fair, black and red)
Here is the Default femShep appearance file: [link]
And here is the texture set for Texmod (made by Kani Hime): [link]
---- How it's done:
Create a new character (new game) with one of these facecodes:
ME3 creation screen codes:
Red hair: 141.E59.DD1.T14.F1A.12T.FNQ.121.DF8.1C2.2G5.376 Blond hair: 141.E59.DD1.T14.F1A.1HT.FNQ.121.DF8.1C8.2G5.376 Black hair: 131.E59.DD1.T14.F1A.15T.FNQ.121.DF8.1C7.2G5.376
(I picked the redhead)
Alt + Tab out of the game as soon as you see a "game saved" in the lower left corner. Exit and close the minimized ME3.
Load the created savefile with Gibbed MassEffect3SavegameEditor, click the Appearance tab. Click on "Headmorph" and "Import File". Pick one of the three headmorphs. Then, click on "Presets" right next to "Headmorph" and "Open from File". Pick the Shepard me3.appearance file
-> this 1 kb-file must be placed right into the Gibbed ME3 editor presets first, under "Presets", "Face", "Female"!
Save the modified savefile (preferably as a "new save", for your freshly created character).
Load Texmod with the texture set, run ME3, pick the savefile you made. Voila. If she looks just like my femShep (as blonde, redhead or black haired): congrats! You did it! Awesome.
No, you can place the texmod file whereever you want. It doesn't matter. However, you need the default femShep appearance file, too! That file must be placed into your ME3 savegame editor directory and you must use it on the savegame at first. (Together with the facemorph file)
Is Eryn's face the only texmod file you use? If so, can you run texturemods at all? Try so with a char you know absolutely well, pick a HD texture for him/her and try it. Or easier: pick a menue screen texture mod for ME3 and try that one. If the menue screen is still the same, your texmod still conflicts with Origin. In that case, you need to create a bat-file first for texmod to work.
No worries. ^^ Everyone has issues with Origin when it comes to texmod.
I know several solutions. Just try what seems to be the easiest one for you...
Solution one: (original link of the whole post is here: [link])
Open the folder with your MassEffect3.exe and drag it to the desktop. Paste a 'copy' of your Textmod.exe into the folder that had the MassEffect3.exe. Rename your Texmod.exe to MassEffect3.exe. Open Origin and run Mass Effect 3, this will open up Textmod. (You can now minimize Origin) Go back to the folder where you renamed Texmod.exe and replace it with the original MassEffect3.exe from your desktop.
Solution two: (original link of a very long post is here: [link])
Instructions for dealing with Origin: - Put the file "Texmod.exe" in your game folder "Win32" (alongside the game's executable.). - Open Notepad and paste the code of this post: social.bioware.com/forum/1/topic/323/index/9735492/35#11974474 * Remember to change the 5 times the path where you have installed your game, for example on my PC is "D:\Origin\games\Mass Effect 3\Binaries\Win32\MassEffect3.exe". Put your right installation path. - Save the file like "MassEffect3.bat" (The file is saved as an executable and not as text document). - Open Origin. - Now run the file "MassEffect3.bat" - Press "Y" and then "Enter key" - Start the game FROM ORIGIN WINDOW (it will open Texmod)
- Press a Space bar 2 times on the window of "MassEffect3.bat" (the window will close) - Now you can use texmod, first select the game .exe file (MassEffect3.exe) pressing the big folder icon, then the mods you want to use (.tpf files) in the middle small folder icon and press "Run".
Tip: you can select several tpf files dragging the mouse over them, I think the limit is 40. I add 63 MODs in two loads.
The same links mentioned above contain huge collections of ME3 texturemods. You can run as many tpf files as you want at the same time(depending on how much memory your computer can handle, of course). I use about 70 tpf files, that roughly 1 GB of textures (with a Quadcore rig with 8 GB RAM and a 2 GB Graphic card) and have absolutely no crashes or other issues. It just takes about 10 - 15 minutes until the game finished loading on a fresh startup. XD
However I stil can't use texmod with Origin. One thing I have noticed is that my MassEffect3.exe file is located in D:\Program files (x86)\Electronic Arts\Mass Effect 3\Binaries\Win32\MassEffect3.exe. Maybe it has to do with does location ???
I have tried your number one solution without success with a simple menu texture mod. It doesn't work at all.
Then I've been trying to use your solution n°2 but I don't really understand what to do when the .bat file is created... it doesn't seem tu run like an executable file to me...
Anyway I'm a bit stuck with this probelm and I'm a bit disspointed not to be able to use your Eryn skin...
However ME3 Headmorphs work for me. Do you have your young Eryn Shepard as a ME3 headmorph file available ?
The bat-file you make must point exactly to your MassEffect3.exe directory. Usually, people uploading the needed command structure use their own .exe paths and that must be changed by you! Furthermore, a bat-file has a specific icon. It looks like a gear. If you use the Windows Editor, you MUST save the file as .bat NOT as .txt! However, the regular Editor has the bad habit of stubbornly creating a .txt on save. Please check the file. I suspect it looks like this: ME3.bat.txt I recommend Notepad++ for this 'cuz it makes defining the filetype while saving much easier: [link] And again, please check and double-check if your ME3.exe path is correctly set on YOUR .exe path. Don't leave it how the uploader made it. This is usually wrong. (For example: all MY games are located on a separate HD. So, as an example, I had to insert F:\Mass Effect 3\Binaries\ et cetera.)
Sadly, uploading "my" Shepard variant as a headmorph won't solve the problem. You still need the texmod file. I'm so sorry. Anyway, please, tell me if this works now. And don't hesitate to contact me again if it won't. ^^
The problem I had was with the .bat file being a .bat.txt file as you said.... So I DL notepad++ and saved the file as a real .bat file and it worked with the ME3 menu texture MOD. I'm now going to use your Eryn texture mod and will let you know how it goes.
Anyway thanks a lot for your help and kind patience. I was stuck with this problem since 3 months and couldn't find a solution .
You saved my life and I will now use all thos wonderful HD texture mods !!
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